#include <vector>Go to the source code of this file.
Namespaces | |
| namespace | RDGeom |
Functions | |
| template<class GRIDTYPE> | |
| double | RDGeom::tanimotoDistance (const GRIDTYPE &grid1, const GRIDTYPE &grid2) |
| calculate the tanimoto distance between the shapes encoded on two grids | |
| template<class GRIDTYPE> | |
| double | RDGeom::protrudeDistance (const GRIDTYPE &grid1, const GRIDTYPE &grid2) |
| calculate the protrude distance between the shapes encoded on two grids | |
| Point3D | RDGeom::computeGridCentroid (const UniformGrid3D &grid, const Point3D &pt, double windowRadius, double &weightSum) |
| calculate the grid centroid within a window of a point | |
| std::vector< Point3D > | RDGeom::findGridTerminalPoints (const UniformGrid3D &grid, double windowRadius, double inclusionFraction) |
1.5.5