| assign(const Matrix< double > &other) | RDNumeric::Matrix< double > | inline |
| assign(const Matrix< double > &other) | RDNumeric::Matrix< double > | inline |
| d_data | RDNumeric::Matrix< double > | protected |
| d_data | RDNumeric::Matrix< double > | protected |
| d_dataSize | RDNumeric::Matrix< double > | protected |
| d_dataSize | RDNumeric::Matrix< double > | protected |
| d_nCols | RDNumeric::Matrix< double > | protected |
| d_nCols | RDNumeric::Matrix< double > | protected |
| d_nRows | RDNumeric::Matrix< double > | protected |
| d_nRows | RDNumeric::Matrix< double > | protected |
| DATA_SPTR typedef | RDNumeric::Matrix< double > | |
| getCol(unsigned int i, Vector< double > &col) const | RDNumeric::Matrix< double > | inlinevirtual |
| getCol(unsigned int i, Vector< double > &col) const | RDNumeric::Matrix< double > | inlinevirtual |
| getData() | RDNumeric::Matrix< double > | inline |
| getData() const | RDNumeric::Matrix< double > | inline |
| getData() | RDNumeric::Matrix< double > | inline |
| getData() const | RDNumeric::Matrix< double > | inline |
| getDataSize() const | RDNumeric::Matrix< double > | inline |
| getDataSize() const | RDNumeric::Matrix< double > | inline |
| getRow(unsigned int i, Vector< double > &row) const | RDNumeric::Matrix< double > | inlinevirtual |
| getRow(unsigned int i, Vector< double > &row) const | RDNumeric::Matrix< double > | inlinevirtual |
| getVal(unsigned int i, unsigned int j) const | RDNumeric::Matrix< double > | inlinevirtual |
| getVal(unsigned int i, unsigned int j) const | RDNumeric::Matrix< double > | inlinevirtual |
| getValUnchecked(unsigned int i, unsigned int j) const | RDNumeric::Matrix< double > | inlinevirtual |
| getValUnchecked(unsigned int i, unsigned int j) const | RDNumeric::Matrix< double > | inlinevirtual |
| Matrix(unsigned int nRows, unsigned int nCols) | RDNumeric::Matrix< double > | inline |
| Matrix(unsigned int nRows, unsigned int nCols, double val) | RDNumeric::Matrix< double > | inline |
| Matrix(unsigned int nRows, unsigned int nCols, DATA_SPTR data) | RDNumeric::Matrix< double > | inline |
| Matrix(const Matrix< double > &other) | RDNumeric::Matrix< double > | inline |
| Matrix() | RDNumeric::Matrix< double > | inlineprotected |
| Matrix(unsigned int nRows, unsigned int nCols) | RDNumeric::Matrix< double > | inline |
| Matrix(unsigned int nRows, unsigned int nCols, double val) | RDNumeric::Matrix< double > | inline |
| Matrix(unsigned int nRows, unsigned int nCols, DATA_SPTR data) | RDNumeric::Matrix< double > | inline |
| Matrix(const Matrix< double > &other) | RDNumeric::Matrix< double > | inline |
| Matrix() | RDNumeric::Matrix< double > | inlineprotected |
| numCols() const | RDNumeric::Matrix< double > | inline |
| numCols() const | RDNumeric::Matrix< double > | inline |
| numRows() const | RDNumeric::Matrix< double > | inline |
| numRows() const | RDNumeric::Matrix< double > | inline |
| operator*=(double scale) override | RDNumeric::SquareMatrix< double > | inlinevirtual |
| operator*=(const SquareMatrix< double > &B) | RDNumeric::SquareMatrix< double > | inlinevirtual |
| operator*=(double scale) override | RDNumeric::SquareMatrix< double > | inlinevirtual |
| operator*=(const SquareMatrix< double > &B) | RDNumeric::SquareMatrix< double > | inlinevirtual |
| operator+=(const Matrix< double > &other) | RDNumeric::Matrix< double > | inlinevirtual |
| operator+=(const Matrix< double > &other) | RDNumeric::Matrix< double > | inlinevirtual |
| operator-=(const Matrix< double > &other) | RDNumeric::Matrix< double > | inlinevirtual |
| operator-=(const Matrix< double > &other) | RDNumeric::Matrix< double > | inlinevirtual |
| operator/=(double scale) | RDNumeric::Matrix< double > | inlinevirtual |
| operator/=(double scale) | RDNumeric::Matrix< double > | inlinevirtual |
| Reflect() | RDGeom::Transform3D | |
| SetRotation(double angle, AxisType axis) | RDGeom::Transform3D | |
| SetRotation(double angle, const Point3D &axis) | RDGeom::Transform3D | |
| SetRotation(double cosT, double sinT, const Point3D &axis) | RDGeom::Transform3D | |
| SetRotationFromQuaternion(const double quaternion[4]) | RDGeom::Transform3D | |
| setToIdentity() | RDGeom::Transform3D | |
| SetTranslation(const Point3D &move) | RDGeom::Transform3D | |
| setVal(unsigned int i, unsigned int j, double val) | RDNumeric::Matrix< double > | inlinevirtual |
| setVal(unsigned int i, unsigned int j, double val) | RDNumeric::Matrix< double > | inlinevirtual |
| setValUnchecked(unsigned int i, unsigned int j, double val) | RDNumeric::Matrix< double > | inlinevirtual |
| setValUnchecked(unsigned int i, unsigned int j, double val) | RDNumeric::Matrix< double > | inlinevirtual |
| SquareMatrix() | RDNumeric::SquareMatrix< double > | inline |
| SquareMatrix(unsigned int N) | RDNumeric::SquareMatrix< double > | inlineexplicit |
| SquareMatrix(unsigned int N, double val) | RDNumeric::SquareMatrix< double > | inline |
| SquareMatrix(unsigned int N, typename Matrix< double >::DATA_SPTR data) | RDNumeric::SquareMatrix< double > | inline |
| SquareMatrix() | RDNumeric::SquareMatrix< double > | inline |
| SquareMatrix(unsigned int N) | RDNumeric::SquareMatrix< double > | inlineexplicit |
| SquareMatrix(unsigned int N, double val) | RDNumeric::SquareMatrix< double > | inline |
| SquareMatrix(unsigned int N, typename Matrix< double >::DATA_SPTR data) | RDNumeric::SquareMatrix< double > | inline |
| Transform3D() | RDGeom::Transform3D | inline |
| TransformPoint(Point3D &pt) const | RDGeom::Transform3D | |
| transpose(Matrix< double > &transpose) const | RDNumeric::Matrix< double > | inlinevirtual |
| transpose(Matrix< double > &transpose) const | RDNumeric::Matrix< double > | inlinevirtual |
| transposeInplace() | RDNumeric::SquareMatrix< double > | inlinevirtual |
| transposeInplace() | RDNumeric::SquareMatrix< double > | inlinevirtual |
| ~Matrix() | RDNumeric::Matrix< double > | inlinevirtual |
| ~Matrix() | RDNumeric::Matrix< double > | inlinevirtual |