| compareGrids(const UniformRealValueGrid3D &other) const | RDGeom::UniformRealValueGrid3D | |
| compareParams(const UniformRealValueGrid3D &other) const | RDGeom::UniformRealValueGrid3D | |
| compareVectors(const UniformRealValueGrid3D &other) const | RDGeom::UniformRealValueGrid3D | |
| getData() const | RDGeom::UniformRealValueGrid3D | inline |
| getData() | RDGeom::UniformRealValueGrid3D | inline |
| getGridIndex(unsigned int xi, unsigned int yi, unsigned int zi) const | RDGeom::UniformRealValueGrid3D | |
| getGridIndices(unsigned int idx, unsigned int &xi, unsigned int &yi, unsigned int &zi) const | RDGeom::UniformRealValueGrid3D | |
| getGridPointIndex(const RDGeom::Point3D &point) const override | RDGeom::UniformRealValueGrid3D | virtual |
| getGridPointLoc(unsigned int pointId) const override | RDGeom::UniformRealValueGrid3D | virtual |
| getNumX() const | RDGeom::UniformRealValueGrid3D | inline |
| getNumY() const | RDGeom::UniformRealValueGrid3D | inline |
| getNumZ() const | RDGeom::UniformRealValueGrid3D | inline |
| getOccupancyVect() const override | RDGeom::UniformRealValueGrid3D | inlinevirtual |
| getOffset() const | RDGeom::UniformRealValueGrid3D | inline |
| getSize() const override | RDGeom::UniformRealValueGrid3D | inlinevirtual |
| getSpacing() const | RDGeom::UniformRealValueGrid3D | inline |
| getVal(const RDGeom::Point3D &point) const override | RDGeom::UniformRealValueGrid3D | virtual |
| getVal(unsigned int pointId) const override | RDGeom::UniformRealValueGrid3D | virtual |
| operator&=(const UniformRealValueGrid3D &other) | RDGeom::UniformRealValueGrid3D | |
| operator+=(const UniformRealValueGrid3D &other) | RDGeom::UniformRealValueGrid3D | |
| operator-=(const UniformRealValueGrid3D &other) | RDGeom::UniformRealValueGrid3D | |
| operator=(const UniformRealValueGrid3D &other) | RDGeom::UniformRealValueGrid3D | |
| operator|=(const UniformRealValueGrid3D &other) | RDGeom::UniformRealValueGrid3D | |
| setVal(const RDGeom::Point3D &point, double val) override | RDGeom::UniformRealValueGrid3D | virtual |
| setVal(unsigned int pointId, double val) override | RDGeom::UniformRealValueGrid3D | virtual |
| toString() const | RDGeom::UniformRealValueGrid3D | |
| UniformRealValueGrid3D() | RDGeom::UniformRealValueGrid3D | inline |
| UniformRealValueGrid3D(double dimX, double dimY, double dimZ, double spacing=0.5, const RDGeom::Point3D *offset=nullptr, const RDKit::RealValueVect *data=nullptr) | RDGeom::UniformRealValueGrid3D | inline |
| UniformRealValueGrid3D(const UniformRealValueGrid3D &other) | RDGeom::UniformRealValueGrid3D | |
| UniformRealValueGrid3D(const std::string &pkl) | RDGeom::UniformRealValueGrid3D | |
| UniformRealValueGrid3D(const char *pkl, unsigned int) | RDGeom::UniformRealValueGrid3D | |
| ~Grid3D() | RDGeom::Grid3D< RDKit::RealValueVect, double, double > | inlinevirtual |